#pragma once
#include "Vector.h"

class CLight
{

protected:
	CVector				*m_Position;

public:
	CLight(void) { m_Position = new CVector(0.0f, 0.0f, 0.0f); }
	CLight(CVector&);
	~CLight(void);

	CVector *GetPosition() { return m_Position; }
	void	SetPosition(CVector _vec) { m_Position = new CVector(_vec); };
};
